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    empty
   
    Syntax:
   #include <map> bool empty() const; The empty() function returns true if the map has no elements, false otherwise. For example, the following code uses empty() as the stopping condition on a while loop to clear a map and display its contents in order: 
  struct strCmp {
    bool operator()( const char* s1, const char* s2 ) const {
      return strcmp( s1, s2 ) < 0;
    }
  };
  ...
  map<const char*, int, strCmp> ages;
  ages["Homer"] = 38;
  ages["Marge"] = 37;
  ages["Lisa"] = 8;
  ages["Maggie"] = 1;
  ages["Bart"] = 11;
  while( !ages.empty() ) {
    cout << "Erasing: " << (*ages.begin()).first << ", " << (*ages.begin()).second << endl;
    ages.erase( ages.begin() );
  }
When run, the above code displays: Erasing: Bart, 11 Erasing: Homer, 38 Erasing: Lisa, 8 Erasing: Maggie, 1 Erasing: Marge, 37 |