Device

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d_device

A Device is a physical electronic resource with processing capability upon which Artifacts can be deployed for execution, as represented in a Deployment diagram. Complex Devices can consist of other devices;  that is, a Device can be a nested element, where a physical machine is decomposed into its elements either through namespace ownership or through attributes that are typed by Devices.

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e_Device

See Also

OMG UML specification (UML Superstructure Specification, v2.1.1, p. 207).