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d_Boundary   or   d_boundary2

A Boundary is a stereotyped Class that models some system boundary, typically a user interface screen. It is used in the conceptual phase to capture users interacting with the system at a screen level (or some other boundary interface type). It is often used in Sequence and Robustness (Analysis) diagrams. It is the View in the Model-View-Controller pattern.

To create a Boundary, click on the link.

Tip: Use Boundary elements in analysis to capture user interactions, screen flows and element interactions (or 'collaborations').

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e_Boundary or  e_boundary2