Main Page
Table of content
Copyright
Foreword
Preface
How to Read This Book
How We Got Here: 'GotW' and PeerDirect
Acknowledgments
Generic Programming and the C++ Standard Library
Item 1. Iterators
Solution
Item 2. Case-Insensitive Strings桺art 1
Solution
Item 3. Case-Insensitive Strings桺art 2
Solution
Item 4. Maximally Reusable Generic Containers桺art 1
Solution
Item 5. Maximally Reusable Generic Containers桺art 2
Solution
Alternative: The Standard Library Approach
Item 6. Temporary Objects
Solution
Item 7. Using the Standard Library (or, Temporaries Revisited)
Solution
Exception-Safety Issues and Techniques
Item 8. Writing Exception-Safe Code桺art 1
Solution
Item 9. Writing Exception-Safe Code桺art 2
Solution
Item 10. Writing Exception-Safe Code桺art 3
Solution
Item 11. Writing Exception-Safe Code桺art 4
Solution
Item 12. Writing Exception-Safe Code桺art 5
Solution
Item 13. Writing Exception-Safe Code桺art 6
Solution
Item 14. Writing Exception-Safe Code桺art 7
Solution
Item 15. Writing Exception-Safe Code?Part 8
Solution
Item 16. Writing Exception-Safe Code桺art 9
Solution
Item 17. Writing Exception-Safe Code桺art 10
Solution
Item 18. Code Complexity桺art 1
Solution
Item 19. Code Complexity桺art 2
Solution
Class Design and Inheritance
Item 20. Class Mechanics
Solution
Item 21. Overriding Virtual Functions
Solution
Item 22. Class Relationships桺art 1
Solution
Item 23. Class Relationships桺art 2
Solution
Item 24. Uses and Abuses of Inheritance
Solution
Item 25. Object-Oriented Programming
Solution
Compiler Firewalls and the Pimpl Idiom
Item 26. Minimizing Compile-time Dependencies桺art 1
Solution
Item 27. Minimizing Compile-time Dependencies桺art 2
Solution
Item 28. Minimizing Compile-time Dependencies桺art 3
Solution
Item 29. Compilation Firewalls
Solution
Item 30. The 'Fast Pimpl' Idiom
Solution
Name Lookup, Namespaces, and the Interface Principle
Item 31. Name Lookup and the Interface Principle桺art 1
Solution
Item 32. Name Lookup and the Interface Principle桺art 2
Solution
Item 33. Name Lookup and the Interface Principle桺art 3
Solution
Item 34. Name Lookup and the Interface Principle桺art 4
Solution
Memory Management
Item 35. Memory Management桺art 1
Solution
Item 36. Memory Management桺art 2
Solution
Item 37. AUTO_PTR
Solution
Traps, Pitfalls, and Anti-Idioms
Item 38. Object Identity
Solution
Item 39. Automatic Conversions
Solution
Item 40. Object Lifetimes桺art 1
Solution
Item 41. Object Lifetimes桺art 2
Solution
Miscellaneous Topics
Item 42. Variable Initialization桹r is it?
Solution
Item 43. Const-Correctness
Solution
Item 44. Casts
Solution
Item 45. BOOL
Solution
Item 46. Forwarding Functions
Solution
Item 47. Control Flow
Solution
Afterword
Bibliography